Due to all of its issues, Spire of Stars is arguably one of the worst raids in the Destiny franchise.ĭestiny 2's first foray into making miniature raids, otherwise known as raid lairs, went about how you'd expect. Part of the community adores this raid for its unique mechanics and setting, but the lack of loot incentives and Spire of Stars' bugs have certainly hurt its reputation. Besides farming for an Exotic emote or the Sleeper Simulant Catalyst, there was hardly any loot to chase in this raid. Spire of Stars also suffers from a plethora of bugs such as Val Ca'uor never dropping his shield or having the orb not destroy ships during the third encounter. LFG teams had a hell of a time beating this raid because of this while coordinated teams had to complete mechanics with absolute precision to beat it. Despite the cool spectacle of seeing Cabal ships blowing up during the third encounter, this raid has so many mechanics to manage that one mistake can cause a wipe. Most of this raid revolves around managing the Greed debuff while juggling orbs between your team. Released in the Warmind DLC, Spire of Stars takes Guardians to the Leviathan once more to take down Val Ca'uor-the leader of the Red Legion after Ghaul's death. If there is one raid in Destiny 2 that could be labeled as divisive, it belongs to Spire of Stars. Note that this raid is currently in the Destiny Content Vault. For those reminiscing about raiding or have never set foot in one, we have added every raid to this list to give an idea of which ones are worth experiencing. Now that many of Destiny 2's raids are gone due to the Destiny Content Vault (DCV for short), many players are delving into older raids and experiencing them for the first time. These tough activities offer some of the most unique and gratifying PvE content that the looter shooter genre has seen. Updated December 24th, 2020 by Charles Burgar: Raids are a quintessential part of the Destiny experience. Here's every raid in the Destiny franchise ranked from worst to best. Ever since then, Bungie has had to up the ante to create more magical experiences for players to experience. ![]() ![]() Their first raid was a masterstroke in design, bringing forward the mechanical depth of raids from World of Warcraft with the accessibility of Halo. That is until the first raid, Vault of Glass, was released. Its story was convoluted, PvP was unbalanced, and many failed to understand the point of playing. RELATED: The 10 Best Exotics For Warlocks In Destiny 2, Ranked (So Far)Īnd it was a mess. A shared-world shooter? Is that just an MMOFPS? As the world would soon discover, Bungie was creating one of the first live-service video games. ![]() When Destiny was first announced, no one really had any idea what Bungie was trying to make.
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